Pulse Works Studio
Parse Error: Identifier "Directory" not declared in the current scope. Did you mean to use "DirAccess"?
Directory is gone. Godot 4 opens folders with DirAccess static methods.
Cause
Godot 3 used a Directory object you had to new() and open(). Godot 4 replaced it with DirAccess, and the rename hint points at that class. File paths still start with res:// or user://.
Fix
func list_scenes() -> PackedStringArray:
var found: PackedStringArray = []
var folder := DirAccess.open("res://scenes")
if folder == null:
return found
for file_name in folder.get_files():
if file_name.ends_with(".tscn"):
found.append("res://scenes/%s" % file_name)
return found
Related
Godot Dev Tools is a Pulse Works Studio project. All error explainers.